Race through Balboa Park's temporary palaces, scandalous gardens, scientific firsts, movie-ready landmarks, and cultural crossroads. Every route mixes sharp observation with ridiculous team moments, then pays off in a four-fragment escape-room finale about what truly keeps a park alive.
Game Highlights
- •Start at the Bea Evenson Fountain and walk El Prado to the International Cottages
- •Fly a paper airplane at the Fleet, then turn the tables on Zoro Garden's 1935 sideshow
- •Read one building marker, look at the bridge, and hunt a short Prado list
- •Ask a docent, split a snack or skip the purchase, and choose detective or performance twice
- •Finish with one fact, one toast, and the place you would come back to
Area you’ll explore
A preview of the mission footprint. You do not need to stay inside this outline.
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