Professor Edmund Harcastle occupied the same leather wingback chair in Harwick University's faculty lounge for nineteen years. On a Tuesday morning, someone made sure he never left it. The Scotch is still in the glass. The dissertations are still on the floor. The building locked down at 11 PM, which means the answer is somewhere in this room. Harwick is the kind of place where a cutting peer review can end a career, where a stolen research credit festers for decades, and where the faculty mixer is less a social event and more a chess match with better catering. Edmund was not loved. He was feared, which turns out to be a different kind of dangerous - for everyone around him. Gather your suspects, pour yourself something from the decanter, and start asking questions. The truth is buried somewhere between old grudges, locked doors, and the very particular ambitions of people who have spent their whole lives being the smartest person in the room.
Game Highlights
- •A university mystery where ambition, secrets, and rivalry collide.
- •Eight guided rounds that build suspense from briefing to final reveal.
- •Simple host instructions to run the game with confidence.
- •Diverse characters with varied personalities for a dynamic role-play.
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